Dragon’s Dogma: Dark Arisen is a typical action of the RPG Japanese school with a combination of the western perception of fantasy. Due to this mix of gameplay is full of wacky and bizarre moments during play. Dark Arisen has a convincing charisma, it will conquer you at first sight, it is ideal for these cold November days.
The authors managed to synthesize some of the famous titles: Dark Souls, Monster Hunter, Gothic and similar titles. At the beginning, you are in the role of a generic mallet (or a girl, if you choose so), who is spending days at the coastline of a native, unequal fishing village. Things change from the roots when the townman attacks the provoked dragon, and eats the heart of our protagonist.
But our hero is not dead thanks to ancient magic, he remains alive, vowed to find the dragon, and kill him before he even hurt the kingdom and his subjects. Dragon’s Dogma from that moment provides a huge, non-linear open world kingdom, sprinkled convincingly with venerated sites full of fortifications, caves, forests, meadows, canyons, deserts, cities and others.
They are the strongest of the Dogmini aduta, additionally enriched with several impressive moments. Boss files with larger specimens of local and not so local faunas such as hydra, griffons, chimeras, giant cycles and others. These battles are not only reduced to hitting the opponent, but also require additional tactical maneuvers.
This involves spectacular pentnering, proper positioning on their humpbacks, careful study of their movements and behavior, with continuous hitting or ultimately finding sweet spots to kill them.
The other Highlight is a pawns system that follows you during adventures, pawns are NPC characters that come in two variants, the first one permanently monitors you, and additional two followers that are interchangeable. Exchangeable companions reside in some pocket, Rift dimensions, into which you can enter and make their recruitment, including hiring companions used by other players if you play in co-op mode.
They are very useful, they cause real damage to their opponents, they use everything they have in the arsenal from their weapons. The followers, through the necessary experience, acquire knowledge about the world around them, providing essential information related to individual events, characters, quest or weak points of the mentioned bosses.
The Fast Travel system rests on the limited use of single-use teleportable stones, which you can only use for larger huts, save for a lot of hard walking. The animation of characters and creatures is great, as well as the way the files are unfolding. The effects of magic or skill are performed spectacularly.